Hardware

In Section 3.1 you considered the various hardware that is available for use in developing multimedia products. I would like you to revisit that unit before proceeding with Reading 4.2. which presents recent hardware and software technologies used in the production of visual images.

IDevice Icon Reading 4.2
As a quick reinforcement you should read pages 9-13 of the paper on Hardware and Software of Multimedia Development developed by an organisation called Commonwealth Educational Media Centre for Asia [CEMCA].

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