The Concept of Computer-Based Multimedia
This course that you are reading is a good example of the extensive use of multimedia technology. Essentially we have used our knowledge of you, our students, to design this course. You are mostly practicing teachers or at the minimal have some experience of teaching and therefore you will bring your own experience in teaching to further improve your knowledge. Besides this knowledge we also consider it important to engage as many of your sensory faculties, e.g. hearing and seeing, in the learning experience and we wanted you to be active in your learning.
From our point of view this strategy reflects the constructivist (Unit 1.4) view of learning, i.e., the multimedia format allows you to interact. The level of interactivity is dependent on many factors, including the availability of appliances, the amount of bandwidth available, the skills of both learners and teachers to use the technologies, and of course, the expanse of it all. In an ideal situation interactivity would permit the user to clicking a site and accessing text or videos, completing worksheets, teacher and learner performing an activity together and teachers and learners actively engage in a discussion.
All of this means that in designing a course, teachers are expected to pay considerable attention to the importance of the learning process. Experience tells us that instructional multimedia must attend to the learners and grab their attention, organise the material in such a way that it assists the learner in finding the relevant information, and help the learner integrate this acquired information into her own knowledge base. Putting this together is a complex process and there are number of authoring tools in the market (PowerPoint is one of them). In using these authoring tools to design a lesson or course, teachers should ensure that the multimedia course support five features, namely: screen design; learner control and navigation; use of feedback; interactivity; and visual and audio elements. These are shown in Table 3.2 below.
Features |
Principles |
Screen design |
|
Interaction |
|
Feedback |
|
Navigation |
|
Learner control |
|
Colour |
|
Graphics |
|
Animation |
|
Audio |
|
Video |
|
Table 3.2 Main features of multimedia and associated design principles Source: Diezmann, Carmel M and Watters, James J (2002)
The WWW today is filled with freely available multimedia content for teachers. There are also many others that are produced and marketed by commercial enterprises. Whether indigenously produced or acquired from the marketplace, three questions require a response. These are:
- What constitutes good quality material?
- How effective is the construct of the course as an effective learning tool?
- How credible is the content in terms of meeting the requirement of your curriculum?
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